Creating a Logo program is like being an artist! ๐จ
First, you'll think about what you want the turtle to draw. Then, you'll write instructions, called commands, for the turtle to follow. For instance, "FORWARD" tells the turtle to move forward, and "RIGHT" tells it to turn right. You can also use loops to repeat actions, like drawing a
square! ๐ฆ
After you write your commands, you run the program to see your turtle's masterpiece come to life. Experimenting and making changes is a big part of the design process, so keep exploring!